

Wing Commander
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About
Gameplay consists of completing successive missions and overall cockpit performance affects gameplay: going above and beyond the call of duty results in medals, promotions in rank are awarded at regular intervals, and success or failure on certain critical missions decides the player's plot progress, "winning" or "losing".
Storyline
The player takes the role of a nameless pilot aboard the TCS Tiger's Claw, a Bengal-class Strike Carrier. The player gets to name the pilot and choose his call sign. The pilot (known in-production to Origin personnel as "Bluehair", after his most notable feature) quickly rises through the ranks of the flight wing and (presuming the player performs ideally in the cockpit) eventually leads a strike on the Kilrathi High Command starbase in the Venice system. On the other hand, if the player does not perform optimally, missions become increasingly defensive in nature, and eventually the Claw is forced to retreat.
Release Dates
| Platform | Date |
|---|---|
| DOS | Sep 26, 1990 |
| Super Nintendo Entertainment System | Mar 01, 1992 |
| Amiga | Sep 1992 |
| FM Towns | Dec 1992 |
| Amiga | 1992 |
| Amiga CD32 | Jun 01, 1993 |
| Super Famicom | Jul 23, 1993 |
| DOS | Oct 1993 |
| Sega CD | Feb 06, 1994 |
| Sega CD | Mar 25, 1994 |
| Super Nintendo Entertainment System | Sep 1994 |
| Mac | Aug 1995 |
| PC (Microsoft Windows) | Nov 30, 1996 |
Trailer
Screenshots





Game Info
- Developer
- Origin Systems
- Publisher
- GameTap Entertainment, Fujitsu Interactive, Sega Entertainment, Mindscape, Inc., Origin Systems, ASCII Corporation, Mindscape, Ocean Software
- Release Date
- September 26, 1990
- Porting
- Mindscape, Bits Laboratory, CSK Research Institute, Game Arts
- Collection
- Wing Commander
- Perspective
- First person



