Splat!

Splat!

December 31, 1983·Single player
Login to add to library

Track your games by signing in

About

The player guides Zippy, an X-shaped sprite, around a maze, viewed top-down, with solid walls, hazards and collectable rewards. The view of the maze scrolls randomly right, left, up or down. The object is for the player to survive for a period of time without making contact with either an edge of the playing area, represented as a brick walls, or hazards including water and spikes, all of which lose a life. If the player survives they receive a score bonus for completing the level and they proceed to the next level, which is a continuation of the maze, with less interval between scrolling steps and a shorter level duration. The first level lasts about two minutes, and by the seventh and final level this is down to about forty seconds. Points are awarded for collecting plums and clumps of grass, some of which are invisible. Completing a level of the game triggers a voice saying "Yippee!". On the ZX Spectrum release this was remarkable due to it overcoming the Spectrum's rudimentary sound capabilities. It was a very early use of digitized speech sound effects in home computer games.

Release Dates

PlatformDate
ZX Spectrum1983
Commodore C64/128/MAX1984
Amstrad CPC1985

Screenshots

Splat! screenshot 1Splat! screenshot 2

Game Info

Developer
Incentive Software, Incentive Software
Publisher
Incentive Software, Amsoft
Release Date
December 31, 1983
Perspective
Bird view / Isometric

Where to Buy

How Long to Beat

See estimated completion times on HowLongToBeat.

View on HowLongToBeat

Platforms

Commodore C64/128/MAXZX SpectrumAmstrad CPC

Genres

PuzzleArcade

Themes

Action

Game Modes

Single player

Share