Soko-Ban

Soko-Ban

December 1, 1982·Single player, Multiplayer
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Ratings

71
User Score
17 ratings
71
Total Score
17 combined

About

Sokoban ("warehouse keeper") is a is a classic puzzle game created in 1981 by Hiroyuki Imabayashi, and published in 1982 by Thinking Rabbit, a software house based in Takarazuka, Japan. In 1984 the ASCII Corporation published a version produced by Khaled Bentebal. It was the basis of numerous clones in the later years. It is set in a warehouse. On each level, the player must push crates (from square to square) to get them onto designated spots; once each crate is on a marked spot, the level is complete. Crates can only be pushed one at a time (so two crates next to each other cannot be pushed together), and cannot be pulled--so it's possible to get a crate stuck in a corner, where it cannot be retrieved! By the last levels, you must plan 40 steps in advance.

Release Dates

PlatformDate
FM-7Dec 01, 1982
PC-8800 SeriesDec 01, 1982
Sharp X11983
NEC PC-6000 Series1983
Commodore C64/128/MAX1984
MSX1984
Apple II1984
DOS1984
SG-1000Dec 01, 1985
TRS-80 Color Computer1988

Trailer

Screenshots

Soko-Ban screenshot 1Soko-Ban screenshot 2Soko-Ban screenshot 3Soko-Ban screenshot 4Soko-Ban screenshot 5

Game Info

Developer
Thinking Rabbit, Thinking Rabbit
Publisher
Spectrum HoloByte, Inc., Thinking Rabbit, Tandy, Sega Enterprises, Ltd., ASCII Corporation
Release Date
December 1, 1982
Perspective
Bird view / Isometric

Where to Buy

How Long to Beat

See estimated completion times on HowLongToBeat.

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Platforms

SG-1000PC-8800 SeriesCommodore C64/128/MAXSharp X1TRS-80 Color ComputerDOSApple IITRS-80FM-7NEC PC-6000 SeriesMSX

Genres

Puzzle

Game Modes

Single playerMultiplayer

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