Sam & Max: Save the World

Sam & Max: Save the World

July 18, 2007·Single player
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Ratings

75
User Score
54 ratings
82
Critic Score
2 reviews
79
Total Score
56 combined

About

The characters can travel between a variety of locations in the game using their black and white 1960 DeSoto Adventurer, which, when selected, will present the player with a list of available destinations. The DeSoto is also used for several driving sequences, usually involving pursuing or fleeing criminals in other vehicles. In these driving sequences, the player can use Sam's gun, the car's horn, or have Max attempt to communicate with other vehicles via a megaphone. In addition, special inventory items may be used to complete specific puzzles within these sequences. Driving sequences are also used for several minigames, such as pulling innocent drivers over for fabricated felonies. In keeping with the developer's heritage from the LucasArts adventure games, Sam & Max Save the World is designed so that the player characters cannot die or reach a complete dead-end.

Release Dates

PlatformDate
PC (Microsoft Windows)Jul 18, 2007
WiiOct 07, 2008
WiiOct 15, 2008
Xbox 360Jun 17, 2009

Trailer

Screenshots

Sam & Max: Save the World screenshot 1Sam & Max: Save the World screenshot 2Sam & Max: Save the World screenshot 3Sam & Max: Save the World screenshot 4Sam & Max: Save the World screenshot 5Sam & Max: Save the World screenshot 6

Game Info

Developer
Telltale Games
Publisher
JoWooD Productions Software, The Adventure Company
Release Date
July 18, 2007
Franchise
Sam & Max
Perspective
Third person, Text

Where to Buy

How Long to Beat

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Platforms

WiiPC (Microsoft Windows)Xbox 360

Genres

Point-and-clickAdventure

Themes

ComedyMystery

Game Modes

Single player

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