

RollerCoaster Tycoon
March 31, 1999·Frontier Developments, Chris Sawyer Productions·Single player
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Ratings
82
User Score
225 ratings
83
Critic Score
2 reviews
83
Total Score
227 combined
About
The premise of the game is to complete a series of preset scenarios by successfully building and maintaining amusement parks through business ownership as a theme park entrepreneur. The key to any park is building a large amount and diverse range of rides for the visitors. Players can choose from dozens of roller coaster types and can also build log flumes, carousels, bumper cars, haunted houses, go karts, ferris wheels, and swinging ships, among other rides. The intensity and type of rides must be balanced, as visitors' preferences vary significantly from person to person. For example, some guests prefer exciting rides and have high nausea tolerance levels, while other guests are just the opposite.
Release Dates
| Platform | Date |
|---|---|
| PC (Microsoft Windows) | Mar 31, 1999 |
| PC (Microsoft Windows) | Apr 12, 1999 |
| Xbox | Mar 25, 2003 |
| Xbox | Mar 25, 2003 |
Trailer
Screenshots






Game Info
- Developer
- Frontier Developments, Chris Sawyer Productions
- Publisher
- Hasbro Interactive, MicroProse Software, Inc., Atari, Inc.
- Release Date
- March 31, 1999
- Collection
- RollerCoaster Tycoon
- Perspective
- Bird view / Isometric
Where to Buy
Platforms
XboxPC (Microsoft Windows)
Genres
SimulatorStrategy
Themes
BusinessSandbox
Game Modes
Single player



