RoadBlasters

RoadBlasters

December 31, 1987·Single player
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Ratings

69
User Score
13 ratings
69
Total Score
13 combined

About

The objective of the game is to complete all 50 rallies without running out of fuel. There is no limit to how many vehicles a player can receive to complete a rally, as long as they have fuel. However, the destruction of the vehicle will subtract a small amount from the player's fuel tank. In the arcade, Genesis and Lynx versions, players could start the game at a higher rally, with additional opportunities to jump several levels from time to time. Players can continue their game from where they left off; however, the player has only one chance to complete the 50th and final rally. For completing the final rally the player gets one million points as a bonus. Players can get fuel in four ways: green globes, red globes, a checkpoint, and the rally point.

Release Dates

PlatformDate
Arcade1987
Amiga1988
Commodore C64/128/MAX1988
Amstrad CPC1988
ZX Spectrum1988
Atari ST/STE1989
Nintendo Entertainment SystemJan 01, 1990
Atari Lynx1990
Sega Mega Drive/Genesis1991

Screenshots

RoadBlasters screenshot 1RoadBlasters screenshot 2RoadBlasters screenshot 3RoadBlasters screenshot 4RoadBlasters screenshot 5

Game Info

Developer
Atari Games, Atari Games
Publisher
Tengen, Mindscape, Inc., U.S. Gold, Atari Games
Release Date
December 31, 1987
Perspective
Third person

Where to Buy

How Long to Beat

See estimated completion times on HowLongToBeat.

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Platforms

ArcadeCommodore C64/128/MAXZX SpectrumAtari LynxSega Mega Drive/GenesisAtari ST/STEAmigaAmstrad CPCNintendo Entertainment System

Genres

ShooterRacingArcade

Themes

ActionScience fiction

Game Modes

Single player

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