Kill.Switch

Kill.Switch

October 28, 2003·Single player, Multiplayer, Split screen
Login to add to library

Track your games by signing in

Ratings

69
User Score
19 ratings
75
Critic Score
4 reviews
72
Total Score
23 combined

About

Aiming and moving in cover and blind-fire modes is tricky, though. To gain the 3-D effect, some detail gets sacrificed. Usually this is no problem, but occasionally you'll have a tough time recognizing an object. You move from area to area to engage a new group of enemies. You'll conveniently find crates for cover and barrels to help you pull off big explosions. Locking the enemy in your crosshairs, signified by your crosshairs turning red, doesn't guarantee a direct hit? The accuracy depends on the weapon of choice. A shotgun will normally provide a kill on the first shot. If you have an automatic rifle, your shots are relatively inaccurate even if your aim is true.

Release Dates

PlatformDate
PlayStation 2Oct 28, 2003
XboxOct 28, 2003
PlayStation 2Feb 02, 2004
PC (Microsoft Windows)Mar 03, 2004
PC (Microsoft Windows)Mar 31, 2004

Trailer

Screenshots

Kill.Switch screenshot 1Kill.Switch screenshot 2Kill.Switch screenshot 3Kill.Switch screenshot 4Kill.Switch screenshot 5Kill.Switch screenshot 6

Game Info

Developer
Namco
Publisher
Namco, Hip Interactive
Release Date
October 28, 2003
Porting
The Bitmap Brothers
Supporting
Attitude Studios
Perspective
First person, Third person

Where to Buy

How Long to Beat

See estimated completion times on HowLongToBeat.

View on HowLongToBeat

Platforms

XboxPC (Microsoft Windows)PlayStation 2

Genres

Shooter

Themes

ActionScience fiction

Game Modes

Single playerMultiplayerSplit screen

Share