Hang-On

Hang-On

July 1, 1985·Single player
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Ratings

68
User Score
21 ratings
68
Total Score
21 combined

About

Hang-On is an arcade game designed by Yu Suzuki and released by Sega in 1985. In the game, the player controls a motorcycle against time and other computer-controlled bikes. It was one of the first arcade games to use 16-bit graphics and Sega's "Super Scaler" technology that allowed pseudo-3D sprite-scaling at high frame rates. It also introduced a motion-controlled arcade cabinet, where the player's body movement on a large motorbike-shaped cabinet corresponds with the player character's movements on screen, inspiring arcade games that followed and anticipating the modern motion control trend.

Storyline

Hang On is the 3-D motorcycle race game that's taken the arcades by storm. Race through grasslands, seasides, valleys, nighttime city scapes and, of course, motorcycle racecourses. This game is so fast it even gives you special techniques like Hang-on and Counter-steering for taking the corners.

Trailer

Screenshots

Hang-On screenshot 1Hang-On screenshot 2Hang-On screenshot 3Hang-On screenshot 4

Game Info

Developer
Sega Enterprises, Ltd.
Publisher
Sega Enterprises, Ltd.
Release Date
July 1, 1985
Collection
Hang-On
Perspective
Third person

Where to Buy

How Long to Beat

See estimated completion times on HowLongToBeat.

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Platforms

Arcade

Genres

RacingSport

Themes

Action

Game Modes

Single player

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