Banjo-Kazooie

Banjo-Kazooie

June 29, 1998·Single player
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Ratings

85
User Score
371 ratings
78
Critic Score
82
Total Score
371 combined

About

Trouble brews when Gruntilda the witch captures the unbearably beautiful cub, Tooty. But before the grisly hag can steal the bear's good looks, big brother Banjo and his fine-feathered friend, Kazooie, join forces to stop her. Combining their 24 moves and special powers, Banjo and Kazooie will fend off armies of beasts. Bear and bird must hunt down the 100 puzzle pieces and 900 musical notes that will ultimately lead them to Gruntilda. However. miles of swamp, desert, and snow and one bear of an adventure stand in their way.

Storyline

The evil witch of Spiral Mountain, Gruntilda, is inside her lair, asking her cauldron Dingpot questions about who is the 'nicest and fairest of them all', to which Dingpot reluctantly answers, "You are, mistress". She gloats over her "beauty", until Dingpot finally breaks his 'silence' and tells the witch that Tooty, another inhabitant of Spiral Mountain, is actually the prettiest and the fairest of them all. Grunty reacts angrily and decides to kidnap Tooty in order to steal her beauty. She grabs her broom and sets off immediately. Meanwhile, Tooty is running around Spiral Mountain, when she is greeted by Bottles in front of Banjo's House. She eagerly tells Bottles that she is going on an adventure with her brother, Banjo. Inside the house, Banjo is sleeping soundly, with his breegull friend, Kazooie, napping in his backpack. Tooty and Bottles are still talking, until Bottles spots Grunty in the distance, but confuses her for Banjo (due to his shortsightedness). Grunty immediately goes for Tooty, and a struggle ensues. Kazooie, eager for action and adventure, overhears the clamor outside as well as Bottles' cries for help and tries to wake Banjo up. Banjo and Kazooie leave their house, only to discover that Grunty has gone off and kidnapped Tooty! Bottles tells the bear and bird that they must venture through Gruntilda's Lair to rescue Tooty. Bottles offers to prepare the duo to fight Gruntilda by teaching them some basic moves and repairing the bridge leading to the lair's entrance. Banjo and Kazooie set off on an adventure into the lair to save Tooty.

Release Dates

PlatformDate
Nintendo 64Jun 29, 1998
Nintendo 64Jul 17, 1998
Nintendo 64Jul 24, 1998
Nintendo 64Dec 06, 1998
Nintendo 641998
Nintendo 641998

Trailer

Screenshots

Banjo-Kazooie screenshot 1Banjo-Kazooie screenshot 2Banjo-Kazooie screenshot 3Banjo-Kazooie screenshot 4Banjo-Kazooie screenshot 5Banjo-Kazooie screenshot 6

Game Info

Developer
Rare
Publisher
Nintendo, Gradiente
Release Date
June 29, 1998
Franchise
Banjo & Kazooie
Collection
Banjo-Kazooie
Perspective
Third person

Where to Buy

How Long to Beat

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Platforms

Nintendo 64

Genres

PlatformQuiz/TriviaAdventure

Themes

ActionFantasyComedy

Game Modes

Single player

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