Aliens: The Computer Game

Aliens: The Computer Game

December 31, 1987·Single player
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About

Aliens: The Computer Game is a 1986 video game developed by Software Studios and published by Electric Dreams Software initially for Amstrad CPC, Commodore 64 and ZX Spectrum. It is based on the film of the same title. Ports for the Commodore 16 and MSX were developed by Mr. Micro and published in 1987. Aliens: The Computer Game is played from a first-person perspective and is set inside an atmosphere processing plant, a maze complex consisting of 255 rooms. The player encounters Alien enemies throughout the game. Upon killing an Alien, the body leaves a deadly pool of acid blood that must be avoided. The player also faces the threat of bio-mechanical growth, which, if left uncontained, results in new Alien eggs and facehugger enemies. The player's ultimate goal is to reach the room that houses the Queen Alien and her nests, both of which must be destroyed. The player can directly control a team of Marine soldiers, or can issue orders to the team from the Mobile Tactical Operations Bay (MTOB). When playing from the MTOB, the player has a view of the team's surroundings via video cameras attached to each soldier's helmet.

Release Dates

PlatformDate
Amstrad CPC1987
Commodore C64/128/MAX1987
Commodore Plus/41987
Commodore 161987
MSX1987
ZX Spectrum1987

Trailer

Screenshots

Aliens: The Computer Game screenshot 1

Game Info

Developer
Software Studios
Publisher
Electric Dreams Software, Mastertronic
Release Date
December 31, 1987
Porting
Mr. Micro, Soft Machine, PenSoft
Franchise
Alien
Collection
Alien
Perspective
First person

Where to Buy

How Long to Beat

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Platforms

Commodore C64/128/MAXZX SpectrumCommodore 16Amstrad CPCCommodore Plus/4MSX

Genres

ShooterAdventure

Themes

ActionScience fictionHorror

Game Modes

Single player

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